HCI International 2011

9-14 July 2011, Hilton Orlando Bonnet Creek, Orlando, Florida, USA
 
 

Human Centered Design

Program Board

Program Chair:
Masaaki Kurosu, Japan

Program Board Members

  • Julio Abascal, Spain
  • Simone Barbosa, Brazil
  • Tomas Berns, Sweden
  • Nigel Bevan, United Kingdom
  • Torkil Clemmensen, Denmark
  • Susan M. Dray, United States
  • Vanessa Evers, Netherlands
  • Xiaolan Fu, P.R. China
  • Yasuhiro Horibe, Japan
  • Jason Huang, P.R. China
  • Minna Isomursu, Finland
  • Timo Jokela, Finland
  • Mitsuhiko Karashima, Japan
  • Tadashi Kobayashi, Japan
  • Seongil Lee, Korea
  • Kee Yong Lim, Singapore
  • Zhengjie Liu, P.R. China
  • Loïc Martínez-Normand, Spain
  • Monique Noirhomme - Fraiture, Belgium
  • Philippe Palanque, France
  • Annelise Mark Pejtersen, Denmark
  • Kerstin Röse, Germany
  • Dominique L. Scapin, France
  • Haruhiko Urokohara, Japan
  • Gerrit C. van der Veer, Netherlands
  • Janet Wesson, South Africa
  • Toshiki Yamaoka, Japan
  • Kazuhiko Yamazaki, Japan
  • Silvia Zimmermann, Switzerland
  • Concepts and Activity
    • Human–Centered and User–Centered Design Process
    • Management of HCD and UCD
    • Usability and Usefulness
    • ISO and Regional Standards for HCD and UCD
    • Usability Certification and Accreditation
    • Education and Competence of Usability Professionals
    • Short-term and Long-term Usability
    • Social Impact of Usability
    • Cultural Issues and Usability
  • Methods
    • User Research and Site Visit
    • Requirements Engineering
    • Ergonomics Approach
    • Cognitive Engineering Approach
    • Usability Evaluation
    • Process Management
    • Tips and Guidelines
  • Usability of Various Artifacts
    • Computer–related Usability Including Hardware and Software (e.g. OS, Application, Input and Output Devices)
    • Web Usability (e.g. Navigation, Screen Design, Information Structure)
    • Non–Computer–related Usability (e.g. Bicycle, Kitchenware)
    • Babyface Interface Usability (e.g. Cellphone, PDA, Wrist–watch)
    • Usability of Large System (e.g. Power Plant, Traffic Control System)
    • Usability of Service (e.g. Call–center)
    • Design Issues (e.g. Interaction Design, Product Design, Graphic Design, Experience Design)
    • Usability Issues and New Technology (e.g. Ubiquitous Computing, Virtual Reality, Wearable Computing, Augmented Reality, etc.)
  • Interaction Qualities
    • Hedonic Quality
    • Pragmatic Quality
    • Pleasure
    • Aesthetics
    • Beauty
    • Joy
    • Entertainment
    • Meaningfulness
    • Kansei
    • Satisfaction
Human Centered Design Process
Figure 1: Human Centered Design Process
Confused User
Image 1: A confused user

Image 2: An unexpected product feature
Satisfied User
Image 3: A satisfied user
Last revision date: July 13, 2012   Privacy Policy
Valid XHTML 1.0! Valid CSS! Level Double-A conformance icon,
W3C-WAI Web Content Accessibility Guidelines 1.0